Castle Game Engine
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Geometry3D component

This component provides the most commonly used 3D objects. IndexedFaceSet defines a 3D object as a set of polygons, and is the most often method to render 3D data. ElevationGrid allows to easily render a heightfield (like a terrain). Extrusion allows to render a 3D object by extruding a 2D shape along a 3D spine. Primitives Sphere, Box, Cone, Cylinder provide the well-known simple 3D objects.

See also X3D specification of Geometry3D component.

We fully support everything, with all the fields, following latest X3D spec: