File index of PDN:Go Game Developement libraries

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Nr. Filename Date Size Downloads Description
1 GaragEng.zip 02-11-2014 7996 Kb. 13
GarageEngine: 2d game engine written in Go
working on OpenGL.  Its an Entity/Component
based engine and contains lots of features
such as: Font, Sprites, Texture packing,
Physics, Depth layers, Scenes and more.  It
feels like Unity3d and share the same names:
Scene, Coroutines, Components, Transform,
GameObjects etc... 
2 glop.zip 02-11-2014 426 Kb. 12
Glop (Game Library Of Power) is a fairly
simple cross-platform game library. 
3 go-astar.zip 02-11-2014 8 Kb. 13
The [A\* pathfinding algorithm] is a
pathfinding algorithm noted for its
performance and accuracy and is commonly
used in game development.  It can be used to
find short paths for any weighted graph.  A
fantastic overview of A\* can be found at
[Amit Patel's Stanford website] 
4 go3d.zip 02-11-2014 52 Kb. 12
go3d is a performance oriented vector and
matrix math package for 2D and 3D graphics. 
5 gocraft.zip 07-05-2018 2582 Kb. 13
A Minecraft like game written in go.
See depend.txt for dependencies or
go to
https://github.com/icexin/gocraft
for more details. 
6 goinvdrs.zip 03-02-2018 1873 Kb. 12
SpaceInvaders written in GO
https://github.com/sausheong/invaders 
7 gotetris.zip 28-05-2015 35 Kb. 13
This is a console-based version of Tetris
written in Go
https://github.com/jjinux/gotetris 
8 nes-mstr.zip 30-12-2017 40 Kb. 13
NES emulator written in Go.
https://github.com/fogleman/nes 

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